Weapons
Weapons are the primary way to deal damage to enemies. They are equipped to your tool slot where your turtle can then use it to attack. Weapons are upgrade-able, and can be stamped.
Damage
The damage of a weapon depends on its Rarity, Tier, and Level as according to the following formula:
25 × 1.15 Level × 1.6 Rarity Power
Where the Rarity Power is determined with the following table:
Tier 1 | Tier 2 | Tier 3 | |
---|---|---|---|
Common | 0 | 1 | 2 |
Uncommon |
1 | 2 | 3 |
Rare |
2 | 3 | 4 |
Epic |
3 | 4 | 5 |
Mythic |
4 | 5 | 6 |
Weapon Skills
Weapons unlock skills upon crossing a level threshold, which can range from stat boosts, to abilities that have a chance to activate on attack. Abilities with a very low chance will have a 1/20 to activate on attack, low will have 1/10, medium will have a 1/5 chance, and high will have a 1/3 chance. Abilities with low damage will deal 40% of your damage, medium damage will do 100%, and high damage is 300% (400% in some special cases, see Raijin-Goran, Light Dynamite,and Wooden Bow. For the Spirit Splitter high damage is 600%).